For this work I decided to start from a quick blockmesh I did in maya, in about 20 min, then I passed it in photoshop, did some photo bashing and overpainting, developed the design of the scene further whilst keeping the basic foundations of the mesh, it was quite fun.
I decided to leave some tiny parts as pure paint strokes I thought it’d create some interesting contrasts, btw the name of this samurai is Pettirosso. Why? He can fly.
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